Subnautica 2 Map

Creature Database

Subnautica 2 Creatures by Biome

The named Subnautica 2 fauna at Early Access, split into leviathans, aggressive predators, defensive creatures and passive fauna - and which biomes they turn up in. Behavior classes follow the official wiki, and each row carries a confidence tag so you know what is confirmed.

Early Access as of June 20, 2026 - rosters change with every patch

Read this first

Behavior classes (Passive / Defensive / Aggressive) below follow the official Subnautica 2 wiki Lifeforms page. Defensive creatures only retaliate when provoked - they are not free kills, but they are not active hunters either. Subnautica 2 is in active Early Access with more fauna arriving across the planned 2-3 year window, so re-check the wiki after each patch.

Leviathans

The biggest organisms in the ocean, all confirmed on the official wiki. Most are aggressive, but the Deepwing Brooder is passive and the World Tree is a passive Titan-class structure that is not yet reachable in Early Access.

Predators and passive fauna

Smaller fauna grouped by the official wiki Lifeforms behavior class. Aggressive creatures hunt you; Defensive creatures only fight back when provoked; Passive creatures are safe to scan and harvest. Anything not yet on the official wiki is flagged separately.

Aggressive (active threats)

Confirmed

Classed Aggressive on the official wiki Lifeforms page - they will pursue and attack. Electric Geordie is hostile/electric. Biome and aggression range still shift between patches.

SandspearHoundgarMarrowbreachNeedler MangoNibbler MangoBulletheadTwin SitarayEpicureanElectric Geordie

Defensive (retaliate when provoked)

Confirmed

Classed Defensive on the official wiki - not active hunters, but they fight back if attacked or cornered. Do not treat them as free harvest, and do not treat them as apex predators either.

HammerheadSurge JellyFlash SlugFoureye

Passive and small fauna

Confirmed

Classed Passive on the official wiki Lifeforms page - harmless to scan or harvest. Tongue Thief is a passive crustacean despite the name.

Tongue ThiefCoral CrabPeriscopic ClowncrabJetocarisGeordieWater SlugJelly RingPneumaHoverthornHalfmoonWaxmoonHycean

Not yet on the official wiki

Predicted

Named in community roundups but not found on the official wiki Lifeforms page at the date shown, so behavior is unverified. Re-check after patches.

Quadrate

What lives in each biome

The creature angle on our source-tracked biomes - what you meet and what you harvest from fauna there, not coordinates. For exact positions use the coordinates atlas and interactive map.

Biome Confidence Fauna notes
Twisty Bridges (shallows) Confirmed Small passive fish such as Bladderfish near the drop-pod area; no confirmed large predator in the immediate spawn shallows.
Kelp / vegetation forest Community Vegetation-zone predator activity is reported around the dense kelp, and the jellyfish forest contains Stilt Orbs whose Necrolei Cysts are an early Strong Acid source. Verify the predator roster in-game before farming.
Sparse Plains (worm zone) Confirmed Open low-cover area shown in official footage with a large burrowing threat and Collector Leviathan activity. The lowest-cover, highest-risk fauna zone of the early map.
Crash Zone Predicted A large-predator patrol is inferred here from the Subnautica 1 Aurora pattern. Treat any Leviathan patrol as unconfirmed until players map it.
Deep / toxic biomes Community Toxic-zone fauna and large deep threats are community-reported around the deep alien-tech nodes. Names and behaviour are unsettled; bring deep-dive prep before scouting.

Sources and methodology

Confirmed creatures are named in the official Subnautica 2 wiki and across multiple independent guides. Community labels come from Reddit, Discord and video documentation where names are not yet settled. Predicted entries are inferred from Subnautica 1 and Below Zero patterns or from unrevealed teasers, and are marked as not confirmed. Because the game is in active Early Access, every creature roster - including this one - should be treated as a snapshot that can change with the next patch.