Subnautica 2 Map

Coordinates Atlas · Early Access · as of 2026-06-20

Subnautica 2 Coordinates Atlas

Bottom line: Subnautica 2 has no stable in-game coordinate readout in Early Access, so this atlas lists 32 source-tagged locations by their map-grid position (X / Y) instead. 7 are confirmed, 11 community-sourced and 14 predicted - sorted into a full coordinate table and grouped by what each point is.

✓ 7 Confirmed ⚡ 11 Community ◌ 14 Predicted

How to read these coordinates · Early Access · as of 2026-06-20

The X / Y values are pixel positions on our 2048 x 1536 map image, with (0, 0) at the top-left, X increasing right and Y increasing down. They let you line up a location on the interactive map - they are not Subnautica 2 in-game world coordinates, which the Early Access build does not currently expose. Every row is tagged by source, so trust the Confirmed rows first and treat Community / Predicted rows as leads.

How To Use

Using the atlas

1. Pick a section

Jump to spawns, biome entries, resources, wrecks, danger zones or alien tech using the index below.

2. Read the X / Y

Match the grid position against the interactive map image to find the spot visually.

3. Verify in-game

Confirmed rows are safe references. Verify Community and Predicted rows in your own save before relying on them.

Master Atlas

All 32 coordinates

Location Biome Y / X Depth Type Source Confidence
Ice Shelf (Co-op Tutorial) Ice Shelf (Co-op) 180 / 280 0-80m Biome entries Community reference to pre-launch footage Community
CICADA Crash Site Crash Zone 220 / 760 0-180m Wrecks & fragments Official footage: ship-disaster setup Confirmed
Reaper Patrol Zone Crash Zone 260 / 830 50-150m Predator / leviathan zones Subnautica 1 Aurora-equivalent pattern Predicted
Eastern Kelp Forest Kelp Forest 320 / 1450 20-160m Biome entries Official footage: dense vegetation zone Confirmed
Small Submersible Fragment Site Kelp Forest 330 / 1350 40-90m Wrecks & fragments Subnautica 1 Seamoth fragment distribution Predicted
Drop Pod Landing Zone Twisty Bridges 380 / 460 0-30m Spawn & start Official footage: early drop-pod-style sequence Confirmed
Vegetation Predator Cluster Kelp Forest 380 / 1380 50-100m Predator / leviathan zones Subnautica 1 pattern recurrence Predicted
Titanium-rich Sand Bar Twisty Bridges 400 / 590 10-50m Resource clusters Standard early-game resource pattern Predicted
Secondary Signal (Predicted) Kelp Forest 400 / 1280 60-90m Wrecks & fragments Subnautica 1 wreck distribution pattern Predicted
Twisty Bridges Twisty Bridges 430 / 540 0-100m Biome entries Official footage: shallow spire formations Confirmed
Quartz Outcrop coral gardens 560 / 1140 30-80m Resource clusters Standard early-game resource pattern Predicted
Recommended First Base coral gardens 580 / 1010 30-40m Base recommendations Cross-reference with shallow footage and early resource logic Predicted
Coral Gardens coral gardens 620 / 1080 30-200m Biome entries Trailer 0:18, vibrant coral visible Confirmed
Mushroom Forest Mushroom Forest 680 / 1480 100-260m Biome entries Subnautica 1 fan demand + similar bioluminescence Predicted
Grand Reef Grand Reef 780 / 1350 200-400m Biome entries Trailer color grading suggests deep coral plateau Predicted
Jelly Plateaus jelly plateaus 820 / 920 100-300m Biome entries Official footage: gelatinous mid-depth structures Confirmed
Large Vehicle Fragment Claim jelly plateaus 820 / 1100 150-220m Wrecks & fragments Community claim: large vehicle blueprint location Community
Mid-Deep Wreck Cluster Grand Reef 820 / 1290 250-350m Wrecks & fragments Subnautica 1 mid-tier wreck distribution Predicted
Community Wreck Cluster jelly plateaus 880 / 850 150-220m Wrecks & fragments Community claim: mid-tier wreck cluster Community
Magnetite Cluster (East) jelly plateaus 880 / 1020 180-250m Resource clusters Subnautica 1 Magnetite distribution pattern Predicted
Overgrown Ruins Entrance overgrown ruins 950 / 1180 150-350m Alien tech Community label from pre-launch discussions Community
Alien Arch (Cargo) overgrown ruins 990 / 1240 200-400m Alien tech Community claim: alien-tech style marker Community
Sparse Plains (Worm Zone) sparse plains 1140 / 720 200-500m Danger zones Official footage: open low-cover area and large-creature threat Confirmed
Late-Game Resource Claim vepzone 1260 / 1180 400-500m Resource clusters Community claim: late-game resource node Community
Toxic Deep Zone Entrance vepzone 1280 / 1240 400-700m Biome entries Community label for toxic/deep-looking footage Community
Alien Arch (Hub) vepzone 1290 / 1380 500-650m Alien tech Community claim: secondary alien-tech node Community
Alien Thermal Plant vepzone 1320 / 1320 500-700m Alien tech Community claim: deep alien-tech node Community
Deep Predator Patrol Brine-Style Deep Route 1370 / 1180 600-900m Predator / leviathan zones Deep-route pattern from Subnautica 1 Predicted
Brine-Style Deep Route Brine-Style Deep Route 1400 / 1080 500-700m Biome entries Community claim: deep brine-style network Community
Large Deep Threat Zone Abyssal Trench 1430 / 1380 1100m+ Predator / leviathan zones Endgame Leviathan pattern from Subnautica 1 Predicted
Abyssal Trench Edge Abyssal Trench 1450 / 1450 1000m+ Danger zones Endgame depth pattern from Subnautica 1 Predicted
Early Access Boundary Watch outer map 1510 / 1680 Varies Danger zones Reddit, YouTube and Google Suggest discussion: map-size debate, interactive directions and boundary questions, May 15-18 Community

Source column cites where each location came from. Values are listed as Y / X (vertical then horizontal) map-image grid positions, matching the interactive map, not in-game coordinates.

Atlas Section

Spawn & start

Location Biome X / Y Depth Confidence
Drop Pod Landing Zone Twisty Bridges 380 / 460 0-30m Confirmed

Atlas Section

Biome entries

Location Biome X / Y Depth Confidence
Twisty Bridges Twisty Bridges 430 / 540 0-100m Confirmed
Eastern Kelp Forest Kelp Forest 320 / 1450 20-160m Confirmed
Coral Gardens coral gardens 620 / 1080 30-200m Confirmed
Jelly Plateaus jelly plateaus 820 / 920 100-300m Confirmed
Toxic Deep Zone Entrance vepzone 1280 / 1240 400-700m Community
Ice Shelf (Co-op Tutorial) Ice Shelf (Co-op) 180 / 280 0-80m Community
Brine-Style Deep Route Brine-Style Deep Route 1400 / 1080 500-700m Community
Grand Reef Grand Reef 780 / 1350 200-400m Predicted
Mushroom Forest Mushroom Forest 680 / 1480 100-260m Predicted

Atlas Section

Resource clusters

Location Biome X / Y Depth Confidence
Magnetite Cluster (East) jelly plateaus 880 / 1020 180-250m Predicted
Titanium-rich Sand Bar Twisty Bridges 400 / 590 10-50m Predicted
Quartz Outcrop coral gardens 560 / 1140 30-80m Predicted
Late-Game Resource Claim vepzone 1260 / 1180 400-500m Community

Atlas Section

Wrecks & fragments

Location Biome X / Y Depth Confidence
CICADA Crash Site Crash Zone 220 / 760 0-180m Confirmed
Secondary Signal (Predicted) Kelp Forest 400 / 1280 60-90m Predicted
Community Wreck Cluster jelly plateaus 880 / 850 150-220m Community
Small Submersible Fragment Site Kelp Forest 330 / 1350 40-90m Predicted
Large Vehicle Fragment Claim jelly plateaus 820 / 1100 150-220m Community
Mid-Deep Wreck Cluster Grand Reef 820 / 1290 250-350m Predicted

Atlas Section

Predator / leviathan zones

Location Biome X / Y Depth Confidence
Vegetation Predator Cluster Kelp Forest 380 / 1380 50-100m Predicted
Reaper Patrol Zone Crash Zone 260 / 830 50-150m Predicted
Deep Predator Patrol Brine-Style Deep Route 1370 / 1180 600-900m Predicted
Large Deep Threat Zone Abyssal Trench 1430 / 1380 1100m+ Predicted

Atlas Section

Danger zones

Location Biome X / Y Depth Confidence
Sparse Plains (Worm Zone) sparse plains 1140 / 720 200-500m Confirmed
Abyssal Trench Edge Abyssal Trench 1450 / 1450 1000m+ Predicted
Early Access Boundary Watch outer map 1510 / 1680 Varies Community

Atlas Section

Alien tech

Location Biome X / Y Depth Confidence
Overgrown Ruins Entrance overgrown ruins 950 / 1180 150-350m Community
Alien Arch (Cargo) overgrown ruins 990 / 1240 200-400m Community
Alien Thermal Plant vepzone 1320 / 1320 500-700m Community
Alien Arch (Hub) vepzone 1290 / 1380 500-650m Community

Atlas Section

Base recommendations

Location Biome X / Y Depth Confidence
Recommended First Base coral gardens 580 / 1010 30-40m Predicted

FAQ

Subnautica 2 coordinate questions

Does Subnautica 2 have coordinates?

Not a stable in-game readout while the game is in Early Access. The X / Y values here are map-grid positions used to plot 32 source-tagged points on our interactive map, not official world coordinates.

How accurate is this Subnautica 2 atlas?

7 points are confirmed from official footage or store materials, 11 are community-sourced and 14 are predicted. Only the confirmed points are reliable; the rest are leads to verify in your own save.

What do the X and Y values mean?

They are pixel positions on our 2048 x 1536 map image, with (0, 0) at the top-left. They line up a spot on the interactive map - they are not Subnautica 2 in-game world coordinates.

Keep exploring

More of the Subnautica 2 map